Business of Esports News - November 12, 2019

All the day's business news from the esports industry - powered by thebusinessofesports.com

2020 League of Legends World Championship aims to break esports attendance records

2020 League of Legends World Championship aims to break esports attendance records

Riot Games will return to the largest League of Legends market in 2020, with a world championship held across six cities in China, culminating in a final at Shanghai Stadium.

espn.com
J. Allen Brack on His First ‘Really Hard Year’ as President of Blizzard Entertainment

J. Allen Brack on His First ‘Really Hard Year’ as President of Blizzard Entertainment

Blizzard Entertainment hopes its BlizzCon 2019 event has formed an endpoint to the turmoil caused by its poorly handled reaction

esportsobserver.com
Diabetes Awareness: JDRF Teams Up with Video Game Industry to Fight Type 1 Diabetes | L...

Diabetes Awareness: JDRF Teams Up with Video Game Industry to Fight Type 1 Diabetes | L...

JDRF, the leading global organization funding type 1 diabetes (T1D) research, is announcing a new fundraising effort in partnership with the video game industry. Spearheaded by the nonprofit’s San Francisco Bay Area chapter, JDRF Game2Give will kick of...

labusinessjournal.com
Chinese university teaches teenagers to win video games in new course

Chinese university teaches teenagers to win video games in new course

At Shenyang City University in north-eastern China, students learn how to play, produce, promote and provide professional commentary for video games in the new class.

dailymail.co.uk
VA believes games can help soldiers reconnect, reduce suicides. Here's how.

VA believes games can help soldiers reconnect, reduce suicides. Here's how.

Veterans are using games to heal, with the Xbox adaptive controller providing help to those who have suffered traumatic injuries.

theindependent.com
Report: Tencent Hoping To Expand Into US Gaming Market With The Help Of Nintendo

Report: Tencent Hoping To Expand Into US Gaming Market With The Help Of Nintendo

The world's leading game publisher, China's Tencent, is reportedly hoping to break into the United States console gaming market by learning from its recent business partner Nintendo, according to the Wall Street Journal.

forbes.com
How League of Legends' hip-hop group, True Damage, shows where Riot Games is heading

How League of Legends' hip-hop group, True Damage, shows where Riot Games is heading

Tencent-owned publisher and League of Legends creator Riot Games is expanding to be more than just a gaming company.

cnbc.com
eSports Giant Epic Games Acquires Startup Quixel to Increase 3D Realism In Video Games ...

eSports Giant Epic Games Acquires Startup Quixel to Increase 3D Realism In Video Games ...

North Carolina-based eSports behemoth Epic Games, best known for Fortnite and Unreal Engine, has announced its acquisition of the Swedish startup Quixel. 

hypepotamus.com
Vexed Gaming parent company Cooldown Ventures launches CineLeague

Vexed Gaming parent company Cooldown Ventures launches CineLeague

Vexed Gaming's parent company Cooldown Ventures has launched CineLeague, an international esports tournament that plans to take esports to cinemas. The aim of the tournament is to build local communities while delivering live entertainment experienc...

esportsinsider.com
British Esports launches new Women in Esports campaign

British Esports launches new Women in Esports campaign

November 12th, London:The British Esports Association has launched a brand new campaign to celebrate females within the esports industry. From caster

gamasutra.com
Esports Awards partners with Lexus for upcoming event

Esports Awards partners with Lexus for upcoming event

The Esports Awards has announced a partnership with luxury automaker Lexus ahead of its fourth annual event. Lexus will supply supercars for the show, situated both inside and outside of Esports Stadium Arlington, on November 16th. RELATED: E...

esportsinsider.com
Esports gamers face same level of psychological pressure as pro-athletes: Elite videoga...

Esports gamers face same level of psychological pressure as pro-athletes: Elite videoga...

Videogamers competing in major esports tournaments are under as much pressure and stress as professional athletes. In the first study of its kind, scientists examined the psychological challengers encountered by elite esports competitors and found play...

sciencedaily.com
Esports Observer: Revenues and viewers are growing, as is investor interest

Esports Observer: Revenues and viewers are growing, as is investor interest

Esports is hot when it comes to revenues, viewers, and investor interest, according to a survey of 200 executives by Esports Observer and Foley & Lardner.

venturebeat.com