Thou shalt kill. A world with no hunger, no disease, no war, no misery. Humanity has conquered all those things, and has even conquered death. Now scythes are the only ones who can end life—and they are commanded to do so, in order to keep the size of the population under control. Citra and Rowan are chosen to apprentice to a scythe—a role that neither wants. These teens must master the “art” of taking life, knowing that the consequence of failure could mean losing their own.
When the sickness came, every parent, police officer, politician - every adult fell ill. The lucky ones died. The others are crazed, confused and hungry. Only children under fourteen remain, and they're fighting to survive. Now there are rumours of a safe place to hide. And so a gang of children begin their quest across London, where all through the city - down alleyways, in deserted houses, underground - the grown-ups lie in wait. But can they make it there - alive?
Sixteen-year-old Cinder is considered a technological mistake by most of society and a burden by her stepmother. Being cyborg does have its benefits, though: Cinder's brain interference has given her an uncanny ability to fix things (robots, hovers, her own malfunctioning parts), making her the best mechanic in New Beijing. This reputation brings Prince Kai himself to her weekly market booth, needing her to repair a broken android before the annual ball. He jokingly calls it "a matter of national security," but Cinder suspects it's more serious than he's letting on. Although eager to impress the prince, Cinder's intentions are derailed when her younger stepsister, and only human friend, is infected with the fatal plague that's been devastating Earth for a decade. Blaming Cinder for her daughter's illness, Cinder's stepmother volunteers her body for plague research, an "honor" that no one has survived. But it doesn't take long for the scientists to discover something unusual about their new guinea pig. Something others would kill for.
In the Society, officials decide. Who you love. Where you work. When you die. Cassia has always trusted their choices. It’s hardly any price to pay for a long life, the perfect job, the ideal mate. So when her best friend appears on the Matching screen, Cassia knows with complete certainty that he is the one…until she sees another face flash for an instant before the screen fades to black. Now Cassia is faced with impossible choices: between Xander and Ky, between the only life she’s known and a path no one else has ever dared follow—between perfection and passion.
Danny Wright never thought he'd be the man to bring down the United States of America. In fact, he enlisted in the National Guard because he wanted to serve his country the way his father did. When the Guard is called up on the Idaho governor's orders to police a protest in Boise, it seems like a routine crowd-control mission ... but then Danny's gun misfires, spooking the other soldiers and the already fractious crowd, and by the time the smoke clears, twelve people are dead. The president wants the soldiers arrested. The governor swears to protect them. And as tensions build on both sides, the conflict slowly escalates toward the unthinkable: a second American civil war.
The terrifyingly prophetic novel of a post-literate future. Guy Montag is a fireman. His job is to burn books, which are forbidden, being the source of all discord and unhappiness. Even so, Montag is unhappy; there is discord in his marriage. Are books hidden in his house? The Mechanical Hound of the Fire Department, armed with a lethal hypodermic, escorted by helicopters, is ready to track down those dissidents who defy society to preserve and read books. The classic dystopian novel of a post-literate future, Fahrenheit 451 stands alongside Orwell’s 1984 and Huxley’s Brave New World as a prophetic account of Western civilization’s enslavement by the media, drugs and conformity. Bradbury’s powerful and poetic prose combines with uncanny insight into the potential of technology to create a novel which, decades on from first publication, still has the power to dazzle and shock.
It is Earth year 2213—but, of course, there is no Earth anymore. Not since it was burned to a cinder by the sun, which has mysteriously begun the process of going supernova. The human race has fled to Mars, but this was only a temporary solution while we prepare for a second trip: a one-hundred-fifty-year journey to a distant star, our best guess at where we might find a new home. Liam Saunders-Chang is one of the last humans left on Mars. The son of two scientists who have been racing against time to create technology vital to humanity’s survival, Liam, along with his friend Phoebe, will be on the very last starliner to depart before Mars, like Earth before it, is destroyed. Or so he thinks. Because before this day is over, Liam and Phoebe will make a series of profound discoveries about the nature of time and space, and find out that the human race is just one of many in our universe locked in a desperate struggle for surviva
SHADOW CHILDREN Luke has never been to school. He's never had a birthday party, or gone to a friend's house for an overnight. In fact, Luke has never had a friend. Luke is one of the shadow children, a third child forbidden by the Population Police. He's lived his entire life in hiding, and now, with a new housing development replacing the woods next to his family's farm, he is no longer even allowed to go outside. Then, one day Luke sees a girl's face in the window of a house where he knows two other children already live. Finally, he's met a shadow child like himself. Jen is willing to risk everything to come out of the shadows -- does Luke dare to become involved in her dangerous plan? Can he afford "not" to?
Many hundreds of years ago, the city of Ember was created by the Builders to contain everything needed for human survival. It worked…but now the storerooms are almost out of food, crops are blighted, corruption is spreading through the city and worst of all—the lights are failing. Soon Ember could be engulfed by darkness… But when two children, Lina and Doon, discover fragments of an ancient parchment, they begin to wonder if there could be a way out of Ember. Can they decipher the words from long ago and find a new future for everyone? Will the people of Ember listen to them?
Pat O'Toole and his brother, Coop, are on the run from an enemy that specializes in hiding in plain sight. Along with their new companion, Kate, they've narrowly escaped a cultlike community situated beneath the streets of New York City. Kate has lived underground since birth, and the world above thrills her, but it's treacherous as well. With the cult's leader -- Kate’s grandfather -- hatching a new scheme of global consequence, the three runaways may be the only ones who can stop him. Will they face him head-on, or will they spend the rest of their lives as fugitives?